![]() There are new dryad creatures who have symbiotic relationships with special trees, and who can be controlled and grown in different castes to do different things. There is a whole new quest category that presents a sort of Indiana Jones roguelike-type challenge of breaking into ancient structures and facing unknown dangers inside to get ancient treasure. Or be nudists, or drug-stupor mystics, or piratical raiders, or charity-focused givers, or pain-loving animal sacrificers, or dance-party techno ravers, or rustic ranching cowboys, or many many more.You can mix and match different core elements of your belief system, and also customize every individual precept, ritual, special social role, venerated animal and weapon, culture and style, unique building, tattoo, clothing, background narrative, god, and beard preference.Ideology makes your story into your story more than ever before.This comes with a bunch of extra content. You can play as tree-worshipping cannibals who carve skulls into every piece of furniture, or blind tunnelers who shun the light, or transhumanists obsessed with perfecting the human form using exotic technology. This expansion lets you create a new belief system and act it out in your colony. People want to have a sense of authorship over their stories.I thought: What if we made a system that lets players explicitly express all those different ways of life?That’s what we’ve spent the last 15 months working on with Ideology. For many years I’ve seen players create colonies with their own special themes - minimalist nomads, raiding pirates, mad cannibals, drug-worshippers. RimWorld has always been about role-playing and storytelling. Until then, please follow news on the RimWorld news page, and don’t forget to add Ideology to your wishlist! When the expansion becomes available, you’ll find a full description of it here. Play as piratical nudist cannibals, blind undergrounder mole people, charitable ranching cowboys, machine-obsessed transhumanists, and many more.Many features aren’t yet announced, so this page is just a placeholder for now. ![]() He would've easily conveyed that it is not the case long ago if he truly didn't want that kind of information going around.RimWorld - Ideology gives every person in the game a belief system. The community (on all social mediums including Ludeon) was pretty vocal about how it won't ever go on sale for a good while now so there's still be many "misinformed" spreading that it won't ever go on sale. No clue why he is just now "correcting" it. I wouldn't be surprised if it goes on sale this year. I also find it strange that he then puts it in a bundle on Augnot long after that tweet was made, so it contradicts what he said from the get-go. Of course it'd be weird to think price would remain indefinitely, but a long time could mean like 10+ years when you include that no-sale line in there. "I have a general no sale policy" is what people clung onto. RimWorld won't be on sale for a long time! I have a general no-sale policy. The thing is, he Tweeted this on Jun 27, 2018 He takes a quote from Jas if that's the one that got misinterpreted by the community. I do want to address Tynan's pinned post. Originally posted by nurupo:I wonder if 2020 is the year of the rimworld sale?Ī simple meaningful discount? Who knows.
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